The mood value goes up when you deal damage with non-dimming chips or Mod Card abilities, and goes down when you take damage. If you have 0-469 karma, you're locked into the Evil emotion so mood does nothing anyway.In BN5, it starts at 103 plus your karma points divided by 20 (rounded down).In BN4, it starts at 128 plus your karma points divided by 20 (rounded down).If you have 470-999 karma, the value is calculated from the number of karma points you have:.If you have 1000 karma, it starts at 190. When your mood value hits 255, you enter Full Synchro emotion.Īt the start of every battle, your "mood" is set to a specific value based on your karma: It can't go lower than 1, and it's can't go higher than 255 (in BN4) or 254 (in BN5). There is a hidden "mood" statistic in battle that determines whether you're in Normal emotion or in Worried emotion. In BN4 and BN5, non-Evil MegaMan can enter the Worried state if you take too much damage without fighting back. Double Soul system and Chaos Unison system (BN5) (even if in Evil emotion).Also, cannot be inflicted with a bug from a DarkChip attack. In BN5 NetworkDuels, DarkChips will not activate if they are attempted to be used.In BN4, when MegaMan steps on a DarkHole, it is removed.In BN4, DarkChips only appear in Worried emotion but do not appear at all in a NetworkDuel.When a DarkChip is used, MegaMan stays in an Evil emotion until the battle ends. Can access Base, Full Synchro, Angry, Worried, and Critical State (BN5DS) emotions.In Mega Man Battle Network 4 and Mega Man Battle Network 5 for the Game Boy Advance, MegaMan's color palette gradually becomes darker as he loses karma points, and turns a light blue if MegaMan has the maximum of 1000 karma points.Īdditionally, in Mega Man Battle Network 5: Double Team DS, MegaMan's expression on the bottom screen will change depending on the number of karma points he has, slowly growing twisted as his karma drops. MegaMan's appearance is affected by the number of karma points he has. However, once MegaMan has less than 300 karma points, he will no longer gain karma unless SoulClean is equipped. It can go to a maximum of 1000 points or a minimum of 0 points. This amount can go up or down after every battle, depending on if MegaMan uses a DarkChip or DarkSoul in it. At the start of the game, MegaMan has 500 karma points.
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